Microsoft Flight Simulator Xbox Console Review

Microsoft Flight Simulator of Asobo Studio is an impressive exploit on PC. He is full of a ton of locations in the real world, a wide variety of aircraft, and there are even more to come. This week, he will make his console debut and from what the insights show, it seems very promising.

Matt Brown of Windows Central has put in hand on Microsoft Flight Simulator and offered us beautiful screenshots and gameplay sequences. If you fear that a portage of the console game can suffer in the graphics department, do not worry. The video was captured from the Xbox Series X and screenshots come from the Xbox Series S.

We see plans to the first person from the aircraft and plans to the third person from outside and a better overview of the landscape. All buttons, cadrans and cockpit switches are accessible with a right joystick cursor style movement, so that the PC version mouse commands always have a major presence on the console.

The differences between the X and S series are present for just about all games. This is no different with Microsoft Flight Simulator. The two consoles can synchronize reliably 30 frames per second. The X series has a resolution 4K and the series S reaches 1080p. The game is a relatively slow experience, so we can forgive to have a lower framerate, right?

If you have Microsoft Flight Simulator on your high-end PC, more power for you. If you have either Xbox Series X or S and Xbox Game Pass, you can still play game with excellent quality for a lot less expense. Microsoft Flight Simulator is now available on PC and will be on Xbox Series X | S on July 27th.

Are you trying to try Microsoft Flight Simulator on Xbox? Let us know in the comments below.