In the summer of last year, Sega has given a view into the future plans and revealed the plan for a ‘super Game’. The plan prefers to develop a super game within the next five years, as it did not yet exist.
In November, the whole thing was specified again by announcing it to work with Microsoft, mainly to use their cloud technologies called Azure. The cloud will play an important role in this game because it is intended to develop global and cross-platform.
The new messages to Segas, Super Game ‘compensate for the layout of the concepts globally and cross-platform.
Segas Executive VP Shuji Utsumi reported in an interview with the website for staff acquisition of Sega Japan: “Sega offers a wide field of playable content, including hardware and arcade content, which is made possible by various technologies. We have defined super Game as the development of AAA titles, which breaks through the boundaries of Segas overall different technologies and we will work to achieve this goal within our five-year plan. “
Furthermore, he explained: “There are some games in the” Super Game “in development, while the titles differ all, there is no doubt that they will be all interactive games going beyond the scope of traditional games. “
Shuji Utsumi also went to the concept of the Gamer and how he changed over time. He speaks of the fact that they were previously considered a gamer when they played video games, while today one belongs to this exquisite circle of chosen ones, if one only looks at how other people play, e.g. via Twitch or similar platforms. Sega therefore sees in streaming services platforms served by the ‘Super Game’ and to be used interactively.
He defined four points that must be fulfilled to speak of a ‘super Game’:
2. Global multi-lingual development
3. Worldwide, simultaneous publication
4. AAA games (plural)
At the moment, this mega project works, according to the statement by Segas General Manager Katsuya Hisai, about 50 people at the initiation, but you expect that there are several hundreds until the end of the project. As a budget, approximately 882 million dollars are available for the development of all, super Game’s titles available. However, such values are rarely fixed and may still change if unforeseen circumstances occur.
In addition to the benefit of the cloud, you now do not exclude the introduction of NFTs . We already reported that Sega would not further pursue the use of NFTs in negative perception, it seems to have changed slightly.
All of this information bring little light into the dark, what is the whole thing about and in whatever form you can enjoy the super games when it’s time. But it’s all time and we will inform you as soon as there is something new.